"Get Your Significant Other into Gaming"
I did a Google search for an unrelated issue I'm having with my browser, and came upon this article from 2005. I'm sure someone, somewhere, has already discussed it, but it's new to me. I generally don't go to Microsoft.com for gaming articles, so I had to stumble upon it.
The article is written in a gender neutral voice, but it seems that this is merely for politically correct purposes, as the suggestions and style seem to indicate that this is geared toward men looking to get their non-gamer girlfriends or dates into games.
Part of the advice reads: "Do start slow. Rather than opting for a date starring aliens or zombies, try picking a title grounded in the real world." Most gamers are happy to show off their games. They just jump right in and speak enthusiastically. If it's a passion of ours, we're not necessarily going to tread slowly and try not to startle our friends or romantic interests. We're going to say, "Hey, I just got this great game, take a look!" and then proceed to demonstrate. I'm not advocating intimidation, but you don't have to treat your non gamer friends and lovers as if they're complete neophytes that can't handle a little bit of imagination or something not based in reality. That's like saying reading picture books full of talking animals and trips to the moon to little children isn't a good idea. It's all about the concepts and the presentation, not the delivery method.
If I see something that looks fun to play, I'll jump right in. Now, while I do enjoy casual games like one of the titles Mr. Steinberg mentions, Bookworm, that doesn't mean that it's exciting. Part of the reason why I've been gaming for so long is because it remains fun and exciting. Now, not all games have to deliver an intense adrenaline rush ( and plenty have, especially after a truly arduous boss fight), but if you show me something that looks insanely fun, I'll want to try it that much more.
Obviously, if we're referring to a novice gamer, or someone who doesn't game at all, then it's worth it to find out his or her tastes first. Does this person enjoy sci-fi novels or movies? Then break out Halo. Is an adventurous drama or mystery more his or her cup of tea? Then maybe go for something like Broken Sword or Myst. Political intrigue? Try Beyond Good & Evil. It's just too hard to try introducing someone to gaming without looking into the person's interests at all. There are so many good games within all genres that it's easy enough to recommend something once you have a sense of what the person might enjoy more.
I've touched upon the PC qualities of this article earlier, but this is where it irked me a little. If it was written as another "introduce your wife/girlfriend/sister/mom to gaming" piece, and it is, then Microsoft should have just let it be. It's obviously written with that point of view and directed at a male audience. Look at the advice and game suggestions:
The last section is almost equally air headed, especially the blurb about the Frag Dolls:
I'm familiar with gaming press and blogs, and articles like this don't surprise me at all. I'm also quite familiar with both gamers and non-gamers, male and female. You don't have to baby new gamers, just get them excited and curious to learn and enjoy themselves. Learn who they are and what interests them. Treat them like intelligent, fun loving people, and you'll both enjoy gaming a lot more.
The article is written in a gender neutral voice, but it seems that this is merely for politically correct purposes, as the suggestions and style seem to indicate that this is geared toward men looking to get their non-gamer girlfriends or dates into games.
Part of the advice reads: "Do start slow. Rather than opting for a date starring aliens or zombies, try picking a title grounded in the real world." Most gamers are happy to show off their games. They just jump right in and speak enthusiastically. If it's a passion of ours, we're not necessarily going to tread slowly and try not to startle our friends or romantic interests. We're going to say, "Hey, I just got this great game, take a look!" and then proceed to demonstrate. I'm not advocating intimidation, but you don't have to treat your non gamer friends and lovers as if they're complete neophytes that can't handle a little bit of imagination or something not based in reality. That's like saying reading picture books full of talking animals and trips to the moon to little children isn't a good idea. It's all about the concepts and the presentation, not the delivery method.
If I see something that looks fun to play, I'll jump right in. Now, while I do enjoy casual games like one of the titles Mr. Steinberg mentions, Bookworm, that doesn't mean that it's exciting. Part of the reason why I've been gaming for so long is because it remains fun and exciting. Now, not all games have to deliver an intense adrenaline rush ( and plenty have, especially after a truly arduous boss fight), but if you show me something that looks insanely fun, I'll want to try it that much more.
Obviously, if we're referring to a novice gamer, or someone who doesn't game at all, then it's worth it to find out his or her tastes first. Does this person enjoy sci-fi novels or movies? Then break out Halo. Is an adventurous drama or mystery more his or her cup of tea? Then maybe go for something like Broken Sword or Myst. Political intrigue? Try Beyond Good & Evil. It's just too hard to try introducing someone to gaming without looking into the person's interests at all. There are so many good games within all genres that it's easy enough to recommend something once you have a sense of what the person might enjoy more.
I've touched upon the PC qualities of this article earlier, but this is where it irked me a little. If it was written as another "introduce your wife/girlfriend/sister/mom to gaming" piece, and it is, then Microsoft should have just let it be. It's obviously written with that point of view and directed at a male audience. Look at the advice and game suggestions:
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"Don't show frustration or gloat over victories. As with any activity, beginners may lack confidence. Take the time to help them learn how to play and offer positive feedback. It also wouldn't hurt if you let your loved one win once in a while. And for heaven's sake, be gentle: poking fun at gaming newcomers is a great way to turn them off the hobby permanently."
Do choose colorful, non-threatening activities. Lean toward the type of title that evokes fond memories of childhood.
The last section is almost equally air headed, especially the blurb about the Frag Dolls:
Lonely hearts should check out the Frag Dolls, an all-female team of professional gamers. Members Brookelyn, Eekers, Jinx, Katscratch, Rhoulette, Seppuku, and Valkyrie update their pages frequently and offer news on personal appearances. Meet up with one at a LAN party, and you just may find love.
I'm familiar with gaming press and blogs, and articles like this don't surprise me at all. I'm also quite familiar with both gamers and non-gamers, male and female. You don't have to baby new gamers, just get them excited and curious to learn and enjoy themselves. Learn who they are and what interests them. Treat them like intelligent, fun loving people, and you'll both enjoy gaming a lot more.
Labels: beginner, gaming, gender, microsoft, significant other, women